# GAME ANNOUNCER - CE-SAMPLER kit map
#
# One line per pad:  SLOT: FILE.WAV
# Slot numbers work on every CE-SAMPLER device. Edit freely: swap two
# filenames to swap two pads, delete a line to empty it. A bad line
# costs that line only, and deleting this file loads in filename order.
#
# 25 samples, from Kenney's Game Assets All-in-1 3.4.0 (CC0).
#
# NAME is what fits above the pads, at most 10 characters.
# The longer title on the first line is what the pack is called
# everywhere that has room. Two fields, two jobs.

NAME: ANNOUNCER

01: CONGRATS.WAV
02: CORRECT.WAV
03: COUNT1.WAV
04: COUNT2.WAV
05: COUNT3.WAV
06: FINAL_ROUND.WAV
07: GAME_OVER.WAV
08: GO.WAV
09: HIGHSCORE.WAV
10: HOLD.WAV
11: HURRY_UP.WAV
12: LEVEL.WAV
13: LEVEL_UP.WAV
14: MISSION_DONE.WAV
15: MISSION_FAIL.WAV
16: OBJECTIVE.WAV
17: POWER_UP.WAV
18: READY.WAV
19: ROUND.WAV
20: SET.WAV
21: TIE.WAV
22: TIME_OVER.WAV
23: WRONG.WAV
24: YOU_LOSE.WAV
25: YOU_WIN.WAV
