# GAME SHOW - CE-SAMPLER kit map
#
# One line per pad:  SLOT: FILE.WAV
# Slot numbers work on every CE-SAMPLER device. Edit freely: swap two
# filenames to swap two pads, delete a line to empty it. A bad line
# costs that line only, and deleting this file loads in filename order.
#
# 25 samples, from Kenney's Game Assets All-in-1 3.4.0 (CC0).
#
# NAME is what fits above the pads, at most 10 characters.
# The longer title on the first line is what the pack is called
# everywhere that has room. Two fields, two jobs.

NAME: GAME SHOW

01: BUZZ_WRONG.WAV
02: CONGRATS.WAV
03: CORRECT.WAV
04: COUNT1.WAV
05: COUNT2.WAV
06: COUNT3.WAV
07: DING.WAV
08: FANFARE1.WAV
09: FANFARE2.WAV
10: HIGHSCORE.WAV
11: HURRY_UP.WAV
12: LOSER.WAV
13: PIZZ_SAD.WAV
14: PIZZ_UP.WAV
15: SAX_STING.WAV
16: SAX_WALK.WAV
17: SCORE_IS.WAV
18: STEEL1.WAV
19: STEEL2.WAV
20: TIE.WAV
21: TIME_OVER.WAV
22: TRY_AGAIN.WAV
23: WELL_DONE.WAV
24: WINNER.WAV
25: WRONG.WAV
