# SPACE BATTLE - CE-SAMPLER kit map
#
# One line per pad:  SLOT: FILE.WAV
# Slot numbers work on every CE-SAMPLER device. Edit freely: swap two
# filenames to swap two pads, delete a line to empty it. A bad line
# costs that line only, and deleting this file loads in filename order.
#
# 22 samples, from Kenney's Game Assets All-in-1 3.4.0 (CC0).
#
# NAME is what fits above the pads, at most 10 characters.
# The longer title on the first line is what the pack is called
# everywhere that has room. Two fields, two jobs.

NAME: DOGFIGHT

01: BOOM_BIG.WAV
02: BOOM_LOW.WAV
03: BOOM_MID.WAV
04: BOOM_SMALL.WAV
05: ENEMIES.WAV
06: ENGAGED.WAV
07: HIT_METAL1.WAV
08: HIT_METAL2.WAV
09: LASER_BIG1.WAV
10: LASER_BIG2.WAV
11: LASER_SMALL1.WAV
12: LASER_SMALL2.WAV
13: LASER_SMALL3.WAV
14: LOCK_ON.WAV
15: SHIELDS_DOWN.WAV
16: TAKING_FIRE.WAV
17: TARGET_DEAD.WAV
18: TARGET_LOST.WAV
19: THRUST1.WAV
20: THRUST2.WAV
21: WARP_IN.WAV
22: WARP_OUT.WAV
